
Currentwright Navigators
Cartographic cooperative. Lawful neutral. Salt in every contract.
Generate stunning art, build entire worlds on the fly, and never lose a session again.
No credit card required · 10 free generations daily
As of May 2026

Character
by Zin

Monster
by Nyble

Landscape
by Selarra

NPC
by Reiffis

Character
by Nyble

Monster
by Durpelicious

Item
by Nyble

Character
by Zin

Monster
by Nyble

Landscape
by Selarra

NPC
by Reiffis

Character
by Nyble

Monster
by Durpelicious

Item
by Nyble

Character
by LoganXVII

NPC
by Nyble

Landscape
by Xaq

NPC
by Olnoche

Monster
by Nyble

Character
by Zin

NPC
by Reiffis

Character
by LoganXVII

NPC
by Nyble

Landscape
by Xaq

NPC
by Olnoche

Monster
by Nyble

Character
by Zin

NPC
by Reiffis
A live river of community work. Hover to read.
Upload a PDF, paste a D&D Beyond link, or drop a screenshot. CharGen reads race, class, gear, and flavour, then paints a portrait that actually looks like the character on the page.
Aarakocra · Sorcerer · Lv 12
Sage · Chaotic Good
Appearance
Storm grey and cobalt plumage. Obsidian focus on a brass chain. A faded scar across the left wing.
Known spells

“I uploaded the PDF and Krackle showed up exactly as I had pictured him. The crest, the scar, the cobalt feathers. No prompt wrangling.”
DM of the Salt Coast
Painted character art across 160 image models and 70 styles. Scene video generation. Ambient music for downtime, battle music for the boss fight, and character voices so the NPCs actually speak. Battlemaps ready for the table. All threaded through the same session.

Image · the world itself
Video

Battlemap
Audio
Eight bespoke art categories with curated dropdowns, 160 image models and 70 art styles. No prompt wrangling. You pick what the scene is. The studio paints it.
01Player heroes. Painted to your sheet.
02Tavernkeepers, rivals, the patron in the corner.
03Aberrations, beasts, the thing in the dark.
04Vistas, moors, the road they'll remember.
05Top-down city plans for handouts.
06Encounter maps, gridded or paper.
07Weapons, relics, the brass key in the prologue.
08Painted sigils, signature castings, scroll art.
Upload a portrait, sketch, mini photo, or token. The Image Transform tool reimagines the figure with new composition, mood, or rendering, without losing the face.
Oil paintWatercolourAnimeInk washSixteen AI generators wired together. Names, NPCs, taverns, settlements, regions, monsters, factions, and the relationships between them.
Read the index on the left. The page on the right turns with you. NPCs, taverns, monsters, regions, dungeons, spellbooks, and the eleven other things every campaign secretly runs on.

Halric Brent. Merra of the Salt Coast. Wren Quietknife.

Halric Brent, retired warden of Saltcrook.

Lilith Valmora, druid of the broken grove.

The Salted Compass, dockside on the third pier.

Saltcrook, harbour town of 4,200 souls.

The Mistlands, fog-bound coast of the eastern reach.

The Brass Reliquary, abandoned three centuries ago.

Holvar's Salts. Fish, fishhooks, quiet papers.

Twelve rooms, three secrets, one wrong door.

A pouch of nine silver moons and a memory not yours.

Coilreed. A flute. Whistles when monsters draw near.

The Vellum of Ash, twelve fire spells, two cold.

A drinking song the Salt Coast still won't sing aloud.

Riftmaw, CR 9 aberration of the cold deep.

Singing fog. Wisdom save or wander west forever.

The Ember Watch, a guild of grief-trained mercenaries.
“Pick any index entry. The painting on the right is what your players will see by Friday.”
Open the Workshop
One recipe spins out the NPC, the tavern they drink in, the monster they fled, the loot they hid, and the region it all unfolds across. Linked entities. Threaded narrative. Ready for tonight.
Every NPC, faction, settlement, region, and dungeon you generate lands in your Codex. Group them into campaigns and arcs. Link a faction to a region with one click. Watch the world thread itself together, session by session.

Currentwright Navigators
Cartographic cooperative. Lawful neutral. Salt in every contract.

Saltcrook Harbour
Four thousand souls, three piers, one bell that does not ring.

The Whisper-Stair Vault
Sunken archive beneath the cliff. Seven floors. The eighth listens.
Showing 3 of 47, sorted by recent.
“Click any entity. The codex opens sideways into the room you didn't know you built.”
Open your CodexRecord. Recap. Recall. Live in-session recording, narrative recaps, and pinned moments. The campaign companion that catches every detail.
Record from Discord or upload your own audio. We transcribe, hand you the speaker labels back so you can reassign them in seconds, and write a narrative recap your players actually want to read. Live captions for d/Deaf players included.

The party defends the burning streets of the City of Glass. Krackle climbs the old lighthouse. Lilith breaks free of the flayer's grip.
he party fought through the burning streets of the City of Glass, defending civilians from a mind flayer and its shadow dancer escorts. Krackle climbed the old lighthouse and rained chain lightning across the rooftops. Lilith broke the flayer's psychic hold, wild shaped into a swarm of bees, and Logan finished the creature with a single devastating strike from above.
Lilith broke the flayer's psychic hold and shaped into a swarm of bees inside its skull.
I'm a swarm of bees.
Miatte's casual one-liner after beheading the Shadar-kai chain fighter had the whole table laughing.
It's a snicker snack.
The mind flayer turns its gaze toward Lilith. Roll a wisdom save, advantage from the bracelet.
Twenty seven. I shake free, and I wild shape into a swarm of bees right inside its skull.
I close the distance and swing for its head. Crit. Twenty four damage.
From the old lighthouse, chain lightning. Three shadow dancers, arcing.
Drop a portrait in, pick a border, send it to Foundry or Roll20. Five frame styles, custom party labels, bulk export for the whole roster. Free forever. No login required.


Working Dungeon Masters swapping prep, stat blocks, art, and Sunday night war stories. Three live channels for help, critique and feedback. No tickets, no forms. We answer DMs.
I generated forty drafts in a Sunday afternoon, then spent an hour repainting the chapel arch I wanted. Won 600 gold and a featured slot. My table actually saw the piece in the public gallery the week after.
Sunday prep used to eat my afternoon. Now CharGen hands me an NPC with secrets I’d never have written, the tavern they drink at, and the rumour that gets the party out the door. Twenty minutes, table-ready.
Start free with 10 daily gold. Every paid tier rolls gold over month to month. Cancel any time, your saved work stays yours. Annual billing saves roughly two months on every paid tier.
Get started for free
or £9.17/mo billed yearly
For regular creators
or £18.33/mo billed yearly
For power users
or £36.67/mo billed yearly
For professional creators
All prices in GBP, billed by Stripe. Free Flux.Dev allowances run on a 30-day cycle from your signup date. Failed or cancelled jobs do not count toward your allowance.
Free to start. Ten generations a day. No credit card. The whole toolkit unlocked.
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